Kartoon Studios, Inc.
How the company evolved, year by year. Revenue and debt come from the annual reports — for most companies, the 10-K filings with the SEC since 2009; dividends from the payments themselves.
The bars are a balance on the closing date; the lines are what happened during the year. Revenue above equity is ordinary, not an anomaly — it means the company turns its capital over more than once a year.
Major managers that reported this stock in their latest 13F.
▼ -95.8% over 5Y.
today you would have $42.54▼ -95.7%
Dividends reinvested, splits accounted for. Past prices say what happened, not what will.
The last 14 closed years. Each multiple uses that year’s closing price and that year’s reported numbers — not today’s. The range is set by the annual reports on record.
| Indicator | Median | 2025 | 2024 | 2023 | 2022 | 2021 | 2020 | 2019 | 2018 | 2017 | 2016 | 2015 | 2014 | 2013 | 2012 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Year-end price | $0.72 | $0.59 | $1.39 | $4.65 | $10.50 | $13.80 | $2.73 | $21.50 | $27.20 | $54.10 | $32.70 | $56.70 | $135.00 | $168.00 | |
| P/S | 7.4x | 1.0x | 0.9x | 1.1x |
Seven formulas applied to what the company reported. None of them predicts a price — each answers what the stock would be worth if its assumption held. The assumption is printed next to every number, because it is the assumption that produces the result.
Square root of 22.5 × earnings × book value — the two ceilings Graham proposed. Blind to intangibles, so it undervalues software and brands.
This formula has no meaning here — usually a loss, negative cash flow, or a missing input.
Median P/E of 15.7 among peers in the sector.
This formula has no meaning here — usually a loss, negative cash flow, or a missing input.
This formula has no meaning here — usually a loss, negative cash flow, or a missing input.
This formula has no meaning here — usually a loss, negative cash flow, or a missing input.
Companies of similar size in Communication Services, for comparison. The columns are the same ones above, in the same order.
| Stock | Price | P/E | P/B | Dividend yield | ROE | Market cap |
|---|---|---|---|---|---|---|
| GAMEGameSquare Holdings, Inc. | $3.11 | — | 4.0x | — | -2323.94% | $40.11M |
| GAIAGAIA Inc | $1.55 | — | 0.5x | — | -6.81% | $39.41M |
| MNYMoneyHero Ltd | $0.89 | — | 0.9x | — | -23.80% | $39.23M |
| CCGCheche Group Inc. | $15.39 |
Kartoon Studios Inc., a content and brand management company, creates, produces, licenses, and broadcasts educational and multimedia animated content for children in the United States, Canada, the United Kingdom, and internationally. It operates through two segments: Content Production and Distribution; and Media Advisory and Advertising Services. The company offers original and third-party commissioned animated content animation production services under the Barbie Dreamhouse Adventures, Octonauts: Above & Beyond, Cocomelon, SuperKitties, Hundred Acre Wood, Winnie and Friends, and Unicorn Academy brand names.It also provides content distribution services, such as film and television licensing and advertising; and media advisory services. In addition, it produces owned IP and for-hire projects, including SuperKitties Season 2, 3 and 4; Phoebe & Jay, a 2D preschool series for PBS kids; It's Andrew!, a preschool animated series; and Unicorn Academy, a children's fantasy-adventure series, as well as distributes content across streaming platforms, linear television, and its ad-supported and subscription-based video-on-demand services and apps, including Kartoon Channel! and Ameba TV. It serves various customers and partners, including broadcasters, consumer products licensees, and online platforms. The company was formerly known as Genius Brands International, Inc. and changed its name to Kartoon Studios Inc. in June 2023. Kartoon Studios Inc. was incorporated in 2006 and is headquartered in Beverly Hills, California.
Company description provided by Yahoo Finance.
| 2.4x |
| 40.6x |
| 166.9x |
| 1.4x |
| 22.6x |
| 4.2x |
| 35.3x |
| 13.6x |
| 13.0x |
| 10.6x |
| 0.6x |
| P/B | 1.5x | 1.5x | 0.8x | 1.0x | 1.3x | 2.2x | 3.5x | 0.9x | 1.7x | 1.5x | 3.0x | 0.9x | 0.9x | 2.4x | — |
| EPS | -$0.49 | -$0.54 | -$2.29 | -$1.45 | -$4.24 | -$28.20 | -$12.50 | -$10.70 | -$8.10 | -$15.90 | -$29.10 | -$18.00 | -$153.00 | -$90.00 |
| Profit margin | -238.30% | -62.34% | -63.63% | -174.90% | -73.19% | -1604.10% | -16176.80% | -194.34% | -906.32% | -92.00% | -716.73% | -383.61% | -402.75% | -282.26% | -31.47% |
| ROE | -62.77% | -93.60% | -59.30% | -149.51% | -41.05% | -88.48% | -336.98% | -126.35% | -70.13% | -32.64% | -61.79% | -24.67% | -27.18% | -62.77% | — |
Median, not average: a single year of near-zero profit produces a P/E of 400 and would drag an average on its own. P/E years above 200x are left out, the same cut the fair price uses — so this median matches the “its own history” method below. Price and EPS have no median: they are series that grow.
This formula has no meaning here — usually a loss, negative cash flow, or a missing input.
Not the average of the seven numbers above. Four of the seven start from the same earnings per share — Graham, Lynch, sector multiples and its own history — so averaging all seven would let one input count four times and drown out the others. Instead each family produces one number, and the fair price is the average of the families that answered. A family with two working formulas contributes their average, not two votes.
2 methods answered, across 1 families.
Every formula reads the same reported statements and they can be wrong together. The margin is room for that.
+62.6% from the average.
These are models, not forecasts, and not investment advice. Change one assumption and the number changes with it — that is a property of valuation, not a defect of this page.
| — |
| 0.7x |
| — |
| -5.00% |
| $38.56M |
| GMHSGamehaus Holdings Inc. | $0.73 | 8.1x | 1.1x | — | 13.86% | $41.73M |
| ZDGEZedge, Inc. | $2.87 | — | 1.5x | 2.79% | -4.26% | $37.51M |